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    Jb Evain

    Jb Evain

    Principal Software Engineer Manager

    Jb runs the Visual Studio Tools for Unity experience He has a passion for developer tools and programming languages, and has been working in developer technologies for over a decade.
    Jb Evain

    Post by this author

    Save with the Unity Pro and Visual Studio Professional Bundle
    August 16th, 2018

    The combination of Visual Studio and Unity provides a top-notch experience for game development across a variety of platforms and devices. While we offer no cost software for those just starting out, as your team’s size and success grows, so does the need for professional tools.

    Visual Studio and Unity 2018.1, even better together
    May 10th, 2018

    The Visual Studio team is excited about the Unity 2018.1 release: It’s the start of a new release cycle packed with great new features like the Scriptable Render Pipeline and the C# Job System. You can read the full blog post by Unity for all the details on what’s new in the 2018.1 release.

    Visual Studio for Mac as the default editor for Unity
    January 9th, 2018

    Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows.
    When we released Visual Studio for Mac last year,

    Visual Studio Tools for Unity 3 Preview
    November 17th, 2016

    Today at Connect() we announced the release of the Visual Studio Tools for Unity 3 Preview. VSTU is Microsoft’s free Visual Studio add-on that enables a rich programming and debugging experience for working with the Unity gaming tools and platform.
    VSTU 3 Preview is part of the «Game Development with Unity» workload that you can install from the Visual Studio 2017 RC installer.

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