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//
// AppStateMachine.swift
// DuckDuckGo
//
// Copyright © 2024 DuckDuckGo. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import UIKit
enum AppEvent {
case didFinishLaunching(isTesting: Bool)
case didBecomeActive
case didEnterBackground
case willResignActive
case willEnterForeground
case willTerminate(UIApplication.TerminationReason)
}
enum AppAction {
case openURL(URL)
case handleShortcutItem(UIApplicationShortcutItem)
}
@MainActor
protocol AppState {
func apply(event: AppEvent) -> any AppState
mutating func handle(action: AppAction)
}
@MainActor
protocol AppEventHandler {
func handle(_ event: AppEvent)
func handle(_ action: AppAction)
}
@MainActor
final class AppStateMachine: AppEventHandler {
private(set) var currentState: any AppState = Initializing()
func handle(_ event: AppEvent) {
currentState = currentState.apply(event: event)
}
func handle(_ action: AppAction) {
currentState.handle(action: action)
}
}

